Search found 81 matches
- Fri Mar 07, 2025 1:11 pm
- Forum: Mechanics Discussion
- Topic: Tracking Skill Playtest and Feedback
- Replies: 10
- Views: 8951
Re: Tracking Skill Playtest and Feedback
Id also like to note tracking seems to occasionally keep tracks of dead people that end abruptly (with no message). Most notably i found a set like this that led me through the centrum bay door and into the underground tunnels - only to find a corpse surrounded by crabs. Another buggy thing: if the ...
- Wed Mar 05, 2025 10:13 pm
- Forum: Mechanics Discussion
- Topic: Tracking Skill Playtest and Feedback
- Replies: 10
- Views: 8951
Re: Tracking Skill Playtest and Feedback
A quick note: It would be nice to be able to ignore the trails of your factionmates.
- Wed Mar 05, 2025 3:09 pm
- Forum: Bug Reporting
- Topic: Low MP gem casting no longer working with all gems
- Replies: 1
- Views: 560
Re: Low MP gem casting no longer working with all gems
hmm i just tested again an it APPEARS to be already fixed?????? Idk it started being funky like 2 patches ago.
- Wed Mar 05, 2025 3:06 pm
- Forum: Bug Reporting
- Topic: Low MP gem casting no longer working with all gems
- Replies: 1
- Views: 560
Low MP gem casting no longer working with all gems
When casting from gems at less than 5mp, some times the option to cast specific gems (costing 1 or 2 mp per cast) is not available. Its become quite an egregious bug for my WM, effectively making it impossible for Squib to shadow wrap after doing extensive shenanigans.
- Mon Mar 03, 2025 3:16 am
- Forum: Mechanics Discussion
- Topic: Tracking Skill Playtest and Feedback
- Replies: 10
- Views: 8951
Re: Tracking Skill Playtest and Feedback
I've got a few questions: 1) I don't understand the faded vs not distinction. Is it just how old the tracks are, or something more? It's inside vs outside. Or unless i am quite MISLEAD. Come ta think it, time might be a factor... But i swear every time I find an unfaded track its to a roughsleeper....
- Wed Feb 26, 2025 6:36 pm
- Forum: Mechanics Discussion
- Topic: Tracking Skill Playtest and Feedback
- Replies: 10
- Views: 8951
Re: Tracking Skill Playtest and Feedback
I recently bought tracking on my voidwalker. Overall, i am very much quite enjoying the skill. I will say it benefits heavily from the low movement cost of my choice in class. Faded/unfaded tracks: It was a tad bit confusing at first but after a little use i was able to understand the meaning of the...
- Sat Mar 30, 2024 12:23 pm
- Forum: Suggestions
- Topic: Nether Graft: Additional ability to make a pet feral
- Replies: 7
- Views: 14382
Re: Nether Graft: Additional ability to make a pet feral
Yes yes, and yes! what do you even mean by too far? These are all solid ideas +3.
- Sat Mar 30, 2024 12:21 pm
- Forum: Suggestions Dump
- Topic: Explosive Murder: Buff
- Replies: 1
- Views: 3710
Re: Explosive Murder: Buff
Hear ye hear ye!
+1
- Thu Mar 28, 2024 6:57 pm
- Forum: Suggestions Dump
- Topic: WM: Tentacles tweak
- Replies: 4
- Views: 74613
Re: WM: Tentacles tweak
+1 yes more tentacle love
- Thu Mar 28, 2024 6:53 pm
- Forum: Implemented Suggestions
- Topic: Vial of Acid as Heal item for WM
- Replies: 1
- Views: 9622
Vial of Acid as Heal item for WM
These freaks have acid blood, and Tholagrhu would think it was cool if Wyrm Masters would heal like 20 or 30 hp for each vial of acid they consume. It's a fairly uncommon item, a high value niche heal item seems totally reasonable. #WMlove