Search found 45 matches

by Yukari
Wed Sep 27, 2023 3:58 pm
Forum: Implemented Suggestions
Topic: NPCs shouldn't infuse
Replies: 9
Views: 37321

Re: NPCs shouldn't infuse

I agree, it's silly. However for any avid psychometry users seeing NPC xp-infusion numbers might still be helpful. So perhaps the NPC infusion could be left in if possible, but have it be cancelled "under the hood" or however that's supposed to work so that it doesn't affect the actual PvP...
by Yukari
Wed Mar 08, 2023 8:46 pm
Forum: Club Jörmungandr
Topic: IT'S OVER
Replies: 4
Views: 9809

Re: IT'S OVER

Image
by Yukari
Wed Mar 01, 2023 12:49 pm
Forum: Mechanics Discussion
Topic: Dark Oppressor Class concerns/tweaks discussion
Replies: 6
Views: 22500

Re: Dark Oppressor Class concerns/tweaks discussion

Re aura: What if all area statuses had HP amounts like glyphs do. Then can just use GGE to damage them. Maybe give them higher HPs than normal glyphs to account for them being more specialised skills, but while in turn being able to be damaged by any caster class. Perhaps in the case of the DO aura ...
by Yukari
Mon Feb 06, 2023 10:46 pm
Forum: Suggestions
Topic: DO Pact Soul Thralls spawn defensive
Replies: 1
Views: 2804

DO Pact Soul Thralls spawn defensive

It spawns vs non-allied I think, which is kind of awkward in some situations. Being able to choose might be cool if at all possible, for the more hyperaggressive DOs who like the stancing how it is right now.
by Yukari
Mon Feb 06, 2023 10:44 pm
Forum: Suggestions
Topic: Wyrm Master end game
Replies: 5
Views: 10944

Re: Wyrm Master end game

I have a problem with the implementation of the idea for the same reason I don't like the implementation of the LS endgame: it grabs a class that by its nature is already relegated to a somewhat ap-taxing role in the faction meta (being an obstacle during raids via petwalls) and makes them spend a l...
by Yukari
Wed Jan 18, 2023 10:20 pm
Forum: Mechanics Discussion
Topic: EXP cap: why?
Replies: 6
Views: 28434

Re: EXP cap: why?

i remember writing something like this somewhere few months ago, but, i'd make xp cap: base number + smaller number * number of non-idle chars at level 20+ (if i'd make an xp cap at all lol) so like 200 + 20 per t3 alt. would take care of unforeseen "omg don't learn to play well???" scenar...
by Yukari
Wed Jan 18, 2023 7:57 pm
Forum: Mechanics Discussion
Topic: EXP cap: why?
Replies: 6
Views: 28434

Re: EXP cap: why?

agree with you etc and such
by Yukari
Sun Nov 20, 2022 7:51 pm
Forum: Mechanics Discussion
Topic: Outer Planes?
Replies: 10
Views: 24948

Re: Outer Planes?

Oh my, can I talk about Purgatorio? Cordillera is linked to all planes; all planes are linked to Cordi. Most of the action happens in Cordi anyways. So if you favor movement and action, your SH stays in Cordi; if you favor your own plane's home advantage, then good factions stay in Elysium and evil...
by Yukari
Mon Oct 17, 2022 6:53 pm
Forum: Closed Bug Reports
Topic: Reprisal speed issue
Replies: 2
Views: 5952

Re: Reprisal speed issue

I was the attacker, I seemed to only trigger pet attacks if attacking the pets individually, and only once per attack, none on the pet ticks. Attacking the LS triggered no attacks whatsoever (i thought they were passive, but weren't).