Search found 24 matches

by Stoopkid
Mon Aug 07, 2023 1:25 pm
Forum: Mechanics Discussion
Topic: ARENA PRE-MORTEM also POLL (non-binding)
Replies: 5
Views: 22517

Re: ARENA PRE-MORTEM also POLL (non-binding)

I think EOD needs either to be disabled completely or at least a serious nerf in the arena, considering its sole counterplay - hiding off plain - is completely absent. Dark pacts, a keystone to evil's success in B5 and essential to their infusion strategy, were completely disabled due to there only ...
by Stoopkid
Wed Jan 25, 2023 5:16 pm
Forum: Closed Bug Reports
Topic: WM random mutations are bugged
Replies: 1
Views: 5862

WM random mutations are bugged

wmbug.PNG When trying to randomly mutate Wrackwyrm with Mutatgenic Touch, it stops working and gives this error message even though you aren't specifying a mutation and it is not fully mutated. Sometimes you can mutate something else and then try to mutate it immediately after and it will go throug...
by Stoopkid
Sun Jan 15, 2023 12:24 am
Forum: Bug Reporting
Topic: WM spell aura doesn't stack with acid blood against ghouls
Replies: 0
Views: 21221

WM spell aura doesn't stack with acid blood against ghouls

aura.PNG
aura.PNG (785.95 KiB) Viewed 21221 times
It either does the aura damage if they miss or the acid blood damage if they hit instead of doing aura + acid blood if they hit. I think it may be true for all close combat attacks that trigger acid blood, but I'm not sure.
by Stoopkid
Sat Jan 14, 2023 4:56 am
Forum: Closed Bug Reports
Topic: Death Touch dropdown dmg inaccurate
Replies: 1
Views: 6246

Death Touch dropdown dmg inaccurate

17.PNG
17.PNG (16.45 KiB) Viewed 6246 times
20.PNG
20.PNG (53.09 KiB) Viewed 6246 times
Dropdown is off by 3, likely using Death Mastery's default +2 instead of the spell affinity's +5
by Stoopkid
Tue Dec 13, 2022 7:11 pm
Forum: Suggestions
Topic: Void Walker buffs/rework and hunting skill idea
Replies: 2
Views: 10815

Void Walker buffs/rework and hunting skill idea

First the buff ideas. I think VWs suffer from too high CP costs and it feels to me like you need 2 to 3 ranks just to feel whole. Upgraded Frost Bow also feels weak for a 90cp innate (same base dmg as DH's 30cp Teeth of the Damned, 2mp cost compared to Teeth's 0mp, only 5% more accurate). I also thi...
by Stoopkid
Mon Nov 28, 2022 7:17 pm
Forum: Closed Bug Reports
Topic: Bat Rev cannot see invisible and hidden
Replies: 8
Views: 10900

Re: Bat Rev cannot see invisible and hidden

I wouldn't call it a bug I see it as a feature of the skill and a small silver lining to being a VW in B5.
by Stoopkid
Wed Oct 12, 2022 7:12 pm
Forum: Closed Bug Reports
Topic: Ley line reorientation makes an additional line (old orientation tappable but invisible on map)
Replies: 3
Views: 7785

Re: Ley line reorientation makes an additional line (old orientation tappable but invisible on map)

I can confirm this bug. I have noticed two invisible leylines - The Hot Box and Juggling Quagmire, and I can see Juggling Quagmire's visible line going a completely different route. I can edit in some screenshots to this post later when I'm out and about on my WM
by Stoopkid
Sat Oct 01, 2022 5:27 am
Forum: The Panopticon
Topic: Neighborhoods Survey
Replies: 9
Views: 19983

Re: Neighborhoods Survey

What is your favorite neighborhood? (From any plane or breath!) What makes this neighborhood stand out to you? Tie between Chaplin Gardens and the part of Belmont by the transporter. I like the layout/distribution of resource buildings, the connected interiors in Belmont, and the overall vibe of the...