Search found 24 matches
- Mon Aug 07, 2023 1:25 pm
- Forum: Mechanics Discussion
- Topic: ARENA PRE-MORTEM also POLL (non-binding)
- Replies: 5
- Views: 22517
Re: ARENA PRE-MORTEM also POLL (non-binding)
I think EOD needs either to be disabled completely or at least a serious nerf in the arena, considering its sole counterplay - hiding off plain - is completely absent. Dark pacts, a keystone to evil's success in B5 and essential to their infusion strategy, were completely disabled due to there only ...
- Wed Jan 25, 2023 5:16 pm
- Forum: Closed Bug Reports
- Topic: WM random mutations are bugged
- Replies: 1
- Views: 5862
WM random mutations are bugged
wmbug.PNG When trying to randomly mutate Wrackwyrm with Mutatgenic Touch, it stops working and gives this error message even though you aren't specifying a mutation and it is not fully mutated. Sometimes you can mutate something else and then try to mutate it immediately after and it will go throug...
- Sun Jan 15, 2023 12:24 am
- Forum: Bug Reporting
- Topic: WM spell aura doesn't stack with acid blood against ghouls
- Replies: 0
- Views: 21221
WM spell aura doesn't stack with acid blood against ghouls
It either does the aura damage if they miss or the acid blood damage if they hit instead of doing aura + acid blood if they hit. I think it may be true for all close combat attacks that trigger acid blood, but I'm not sure.
- Sat Jan 14, 2023 4:56 am
- Forum: Closed Bug Reports
- Topic: Death Touch dropdown dmg inaccurate
- Replies: 1
- Views: 6246
Death Touch dropdown dmg inaccurate
Dropdown is off by 3, likely using Death Mastery's default +2 instead of the spell affinity's +5
- Tue Jan 03, 2023 3:49 am
- Forum: Closed Bug Reports
- Topic: UI bug displaying multiple open tabs simultaneously.
- Replies: 13
- Views: 22238
Re: UI bug displaying multiple open tabs simultaneously.
Only happening on my WM clash.php?op=character&id=13663
- Tue Dec 13, 2022 7:11 pm
- Forum: Suggestions
- Topic: Void Walker buffs/rework and hunting skill idea
- Replies: 2
- Views: 10815
Void Walker buffs/rework and hunting skill idea
First the buff ideas. I think VWs suffer from too high CP costs and it feels to me like you need 2 to 3 ranks just to feel whole. Upgraded Frost Bow also feels weak for a 90cp innate (same base dmg as DH's 30cp Teeth of the Damned, 2mp cost compared to Teeth's 0mp, only 5% more accurate). I also thi...
- Mon Nov 28, 2022 7:17 pm
- Forum: Closed Bug Reports
- Topic: Bat Rev cannot see invisible and hidden
- Replies: 8
- Views: 10900
Re: Bat Rev cannot see invisible and hidden
I wouldn't call it a bug I see it as a feature of the skill and a small silver lining to being a VW in B5.
- Tue Nov 22, 2022 4:09 pm
- Forum: Mechanics Discussion
- Topic: Refunds: Strike of Cain and Destructive Blow
- Replies: 12
- Views: 36082
Re: Refunds: Strike of Cain and Destructive Blow
clash.php?op=character&id=11068
strike of cain
clash.php?op=character&id=11184
strike of cain
Refunded by Repth
strike of cain
clash.php?op=character&id=11184
strike of cain
Refunded by Repth
- Wed Oct 12, 2022 7:12 pm
- Forum: Closed Bug Reports
- Topic: Ley line reorientation makes an additional line (old orientation tappable but invisible on map)
- Replies: 3
- Views: 7785
Re: Ley line reorientation makes an additional line (old orientation tappable but invisible on map)
I can confirm this bug. I have noticed two invisible leylines - The Hot Box and Juggling Quagmire, and I can see Juggling Quagmire's visible line going a completely different route. I can edit in some screenshots to this post later when I'm out and about on my WM
- Sat Oct 01, 2022 5:27 am
- Forum: The Panopticon
- Topic: Neighborhoods Survey
- Replies: 9
- Views: 19983
Re: Neighborhoods Survey
What is your favorite neighborhood? (From any plane or breath!) What makes this neighborhood stand out to you? Tie between Chaplin Gardens and the part of Belmont by the transporter. I like the layout/distribution of resource buildings, the connected interiors in Belmont, and the overall vibe of the...