Search found 26 matches
- Sun Mar 23, 2025 5:40 pm
- Forum: Closed Bug Reports
- Topic: Crafted Quality-Less Weapons Have Hidden Quality
- Replies: 1
- Views: 299
Crafted Quality-Less Weapons Have Hidden Quality
It appears that crafting a weapon that should have no quality, still imparts the quality shown in the drop-down that's visible in the crafting interface. It's evident based on the ToHit of the resulting weapon. Observed with Tonfas and Shock Spheres. From Ware the Hare . A mix of found Shock Spheres...
- Fri Mar 21, 2025 6:13 pm
- Forum: Bug Reporting
- Topic: Auto-Renewing Skills Not Reliably Renewing
- Replies: 1
- Views: 184
Auto-Renewing Skills Not Reliably Renewing
So noticed this first on my Redeemed with Mask of the Impassive a long time ago. Sometimes, it'll time out after a minute or two. Sometimes it'll keep going until I deactivate it. Sometimes I'll forget while he regenerates for several minutes, and it'll run down until Unnum's just about to drop belo...
- Fri Mar 21, 2025 6:46 am
- Forum: Bug Reporting
- Topic: Strongly Attuned to Primal Matter Transmutation Display Glitch
- Replies: 0
- Views: 159
Strongly Attuned to Primal Matter Transmutation Display Glitch
Conduit is Strongly attuned to Primal Matter. Game interface claims it still costs 3 AP to transmute Crafting Materials. Actually transmuting them doesn't cost any AP.
The cost for transmuting Components correctly lists and costs 0 AP.
The cost for transmuting Components correctly lists and costs 0 AP.
- Fri Mar 21, 2025 6:46 am
- Forum: Bug Reporting
- Topic: Attuned to Primal Matter Doesn't Allow Surgery
- Replies: 0
- Views: 177
Attuned to Primal Matter Doesn't Allow Surgery
Conduit with the Surgery skill, and attuned to Primal Matter, cannot perform surgery.
- Sat Mar 15, 2025 7:49 pm
- Forum: Bug Reporting
- Topic: Inventory Spellgem Weirdness
- Replies: 0
- Views: 7904
Inventory Spellgem Weirdness
Unnum has four Arctic Bolt gems. Three fully charged. This is how the inventory tab is showing them (as I'm writing this): https://i.ibb.co/Rp72ybJT/Untitled7.png The three fully charged gems are shown with a quantity of 2, total weight of 4. Dropping one of the fully charged gems changes it to the...
- Sun Mar 02, 2025 9:07 am
- Forum: Bug Reporting
- Topic: Tattoo of the Dragons Rage 'Sometimes' Triggering Alongside Enchantment Damage
- Replies: 2
- Views: 730
Re: Tattoo of the Dragons Rage 'Sometimes' Triggering Alongside Enchantment Damage
Yes, it's enchanted to 6. And it's doing 6 death damage when it works properly. It also shouldn't be charging 2 MP per shot (I presume).
- Tue Feb 25, 2025 11:53 pm
- Forum: Bug Reporting
- Topic: Tattoo of the Dragons Rage 'Sometimes' Triggering Alongside Enchantment Damage
- Replies: 2
- Views: 730
Tattoo of the Dragons Rage 'Sometimes' Triggering Alongside Enchantment Damage
Bitter recently got some enchanted weapons. He found his active Tattoo of the Dragons Rage seems to sometimes override the supplemental damage from the weapon. Not all the time, though: - You focus your powers on the Tattoo of Dragons Sight adorning your skin. You feel its magic flow through you, i...
- Tue Feb 25, 2025 11:52 pm
- Forum: Closed Bug Reports
- Topic: Disappearing Spell Trigger Dropdown
- Replies: 1
- Views: 296
Disappearing Spell Trigger Dropdown
Bitter just found he couldn't trigger anything. Using the back button, it happened when he went from 11 MP to 9 MP; plenty to trigger his gems. https://i.ibb.co/BH82PP1g/Untitled-11.png https://i.ibb.co/rfvhWfD2/Untitled-09.png p.s. Ignore the incrementing system time. Screenshots made using the br...
- Fri Feb 21, 2025 7:51 am
- Forum: Closed Bug Reports
- Topic: Enchanted Weapon Continually Expiring
- Replies: 1
- Views: 308
Enchanted Weapon Continually Expiring
Bitter is getting himself some enchanted throwing stuff, since the recent change may make them viable. Just got the spear done, and it seems to be continually expiring: (600 times) You sense the cold enchantment on your Spear go dormant. (2025-02-21 07:47:04 | 2025-02-21 04:28:03) Hasn't tested act...
- Mon Feb 17, 2025 8:33 pm
- Forum: Mechanics Discussion
- Topic: Tracking Clarification
- Replies: 3
- Views: 881
Re: Tracking Clarification
What about Blinking and Teleporting; travel that skips tiles? Does it account for it and 'fill in' the missing tracks? Or if not, do you still pick it up every other tile (or longer for NCs), if you can find the right ones?