Seraph: Overclock overrides passive MP regen at AP tick
Posted: Fri Aug 12, 2022 8:40 am
https://nexusclash.com/clash.php?op=character&id=14044
My guy is currently hanging out somewhere regenerating MP before he goes out exploring, and I was expecting his MP to regenerate with 2MP (with Overclock active) + 1MP (AP tick) = 3MP every 15 minutes. However, he's only getting the 2MP from Overclock (despite it not showing up in the log).
My guy is currently hanging out somewhere regenerating MP before he goes out exploring, and I was expecting his MP to regenerate with 2MP (with Overclock active) + 1MP (AP tick) = 3MP every 15 minutes. However, he's only getting the 2MP from Overclock (despite it not showing up in the log).