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Dead to Sin not considering Hide Smites or Charged Attacks or something

Posted: Sun Feb 12, 2023 7:14 pm
by Karlito
- Samael Steele attacked you with a Grim Reaper Scythe and hit for 31 points of unholy damage. He was hiding! This attack was charged with unholy hellfire! Unholy waves of energy snake forth from their body and assault for 3 points of unholy damage! (2023-02-12 18:52:27).
Character is a Redeemed with Dead to Sin, and it seems like more damage should have been prevented by that skill. Can't be bothered to figure out the whole math right now, but a review of the logs shows this was the only unholy damage taken during the relevant conflict and he ended with 32/49 MP. 10 was for a portal, which would mean only 7 damage was taken off the attack. That's about half the base damage of the Scythe, which is 13 I think.

Re: Dead to Sin not considering Hide Smites or Charged Attacks or something

Posted: Mon Feb 20, 2023 5:36 pm
by Pharaoh
Ancient Gremlins deal 9 unholy max damage. I took the full damage while having full MP's.

龜兒子, an Ancient Gremlin, belonging to Casper Pillar, attacked you and hit for 9 points of unholy damage.

And this seems like way more damage then it should have been while having near full MP's.

- Balrog attacked you with a Whip of Suffering and hit for 41 points of unholy damage. The touch of the whip causes waves of lethargy to sweep over you! This attack was charged with bilious, unholy rage!

https://nexusclash.com/clash.php?op=character&id=10786