Pattern weaver: additional benefit to recharging spells

Suggestions for game development and improvements. One suggestion to a thread, please.
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Klapaucius
Posts: 262
Joined: Wed Nov 24, 2021 10:36 am

Pattern weaver: additional benefit to recharging spells

Post by Klapaucius »

I think pattern weaver needs a proper niche in the post skill refund world we now live in, to justify not just refunding it as soon as all your gems are done. The no-destruction feature is mediocre. I suggest a straight cost reduction to charging gems, so it synergises with having a lot of gems and leaning heavily on them generally.

* 2/3 MP
* -1 AP

But keep minimum AP of 1.

Potential interactions:
This would mean if you stack buffs, you can get the cost down to 2/3 of the straight cast cost.
So you could potentially charge then cast immediately for 2 AP, 2/3*base_cost+1 MP. This doesn't seem overpowered to me.
Last edited by Klapaucius on Thu Apr 07, 2022 11:11 pm, edited 1 time in total.
SaltedSalmon
Posts: 301
Joined: Wed Nov 24, 2021 2:49 am

Re: Pattern weaver: additional benefit to recharging spells

Post by SaltedSalmon »

How would this interact with the Spellgem Affinity Prayer Result, or the Arcane Lodestone upgrade for Transcended Factions?
Klapaucius
Posts: 262
Joined: Wed Nov 24, 2021 10:36 am

Re: Pattern weaver: additional benefit to recharging spells

Post by Klapaucius »

The suggestion as written would mean charging gems with an extra buff (like spellgem affinity or arcane lodestone) would cost 1 AP and 2/3 base MP
SaltedSalmon
Posts: 301
Joined: Wed Nov 24, 2021 2:49 am

Re: Pattern weaver: additional benefit to recharging spells

Post by SaltedSalmon »

Didn't recharging spellgems get changed to cost 2 AP base instead of 3 AP, since recharging at 3 AP is just stupidly overpriced?
Klapaucius
Posts: 262
Joined: Wed Nov 24, 2021 10:36 am

Re: Pattern weaver: additional benefit to recharging spells

Post by Klapaucius »

I see a missing word in the original suggestion, my apologies.

I intended to say 'you could potentially charge then cast immediately for 2 AP, 2/3+1 mp'. That would be 1 ap to charge, 1 ap to cast, in a situation where you have one of the other buffs to charging.
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