Ubiquitous and easy to get (like the evil omnicomp!)
Not really useful otherwise - sorry sling users (unlike evil omnicomp!)
1 wt (like the other omnicomps!)
Seems very fair, very balanced.
Skills: ROCKS as OMNICOMP!? (Alchemy change)
Skills: ROCKS as OMNICOMP!? (Alchemy change)
Last edited by sekki on Sun Jul 31, 2022 1:28 pm, edited 1 time in total.
Re: ROCKS as OMNICOMP!?
I know some of these words.
Don't like someone but can't be bothered to do the dirty work yourself? Hire RED!
Want something but can't be bothered making it yourself? Buy from PIMCO!
Want something but can't be bothered making it yourself? Buy from PIMCO!
Re: ROCKS as OMNICOMP!?
Could I suggest you make an evil alt so you'd stop complaining about evil mechanics?
FOO LION DELENDA EST
Re: ROCKS as OMNICOMP!?
I have an evil alt. Maybe if u raid my evil alt more I’ll have more complaints about good
Plus you do a good job of complaining about good mechanics.
Plus you do a good job of complaining about good mechanics.
Re: ROCKS as OMNICOMP!?
I mean, I'd suggest rocks for evil too but I actually think soul ice is better (both narratively and mechanically)
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Re: ROCKS as OMNICOMP!?
I think making angel tears easier to acquire would make the most sense (currently they're almost outrageously easy to accumulate if you meet the impossible combination of criteria).
If you want it to mirror the evil mechanic, make it so that there's an blessing/prayer result that provides them.
Maybe buff 'divine providence' so that if it's active and you take 10 damage, you get a tear.
Or a new skill that gives the advocate a tear when one of the character's they've defensively buffed takes damage.
If you want it to mirror the evil mechanic, make it so that there's an blessing/prayer result that provides them.
Maybe buff 'divine providence' so that if it's active and you take 10 damage, you get a tear.
Or a new skill that gives the advocate a tear when one of the character's they've defensively buffed takes damage.
Re: ROCKS as OMNICOMP!?
There is already a skill which sort of does something similar. It's just a Redeemed skill and apparently Redeemed aren't that popular. Although at 60CP, I wonder if that skill should give tears from more status effects than just Agony Curse.Klapaucius wrote: ↑Wed Jul 27, 2022 10:26 pm I think making angel tears easier to acquire would make the most sense (currently they're almost outrageously easy to accumulate if you meet the impossible combination of criteria).
If you want it to mirror the evil mechanic, make it so that there's an blessing/prayer result that provides them.
Maybe buff 'divine providence' so that if it's active and you take 10 damage, you get a tear.
Or a new skill that gives the advocate a tear when one of the character's they've defensively buffed takes damage.
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- Joined: Wed Nov 24, 2021 10:36 am
Re: ROCKS as OMNICOMP!?
Yeah, that's what I was referring to. It's truly bountiful if you meet the criteria, but almost impossible to do so without basically having a friendly DO curse you.
Re: ROCKS as OMNICOMP!?
Yea I agree that fixing angel tears would be a better way to do this for goods.
This suggestion is more like - we could do this now without having to do complicated thinking and reworking of stuff :p
But even if angel tears for good - I still think something better than spellgem for neutrals would be good. (I will half seriously suggest neutrals can *magick* rocks into spellgems because what is a spellgem other than a particularly shiny and well polished and dyed rock?)
This suggestion is more like - we could do this now without having to do complicated thinking and reworking of stuff :p
But even if angel tears for good - I still think something better than spellgem for neutrals would be good. (I will half seriously suggest neutrals can *magick* rocks into spellgems because what is a spellgem other than a particularly shiny and well polished and dyed rock?)