Gameplay: storing (and possibly retrieving) items should be free

Suggestions for game development and improvements. One suggestion to a thread, please.

Do you like this feature/change?

Yes (as is)
13
76%
Yes (with significant change)
3
18%
No
1
6%
 
Total votes: 17

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RKBBQ
Posts: 63
Joined: Fri Dec 31, 2021 7:30 pm

Re: Gameplay: storing (and possibly retrieving) items should be free

Post by RKBBQ »

What about X number of free deposits/withdrawals per day, and only available when ward is full strength to prevent stonewalling raids with infinite potion inventory
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Dissident
Posts: 74
Joined: Thu Dec 02, 2021 4:56 am

Re: Gameplay: storing (and possibly retrieving) items should be free

Post by Dissident »

Agreed! How about it costing renown too?
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Yukari
Posts: 45
Joined: Wed Nov 24, 2021 2:48 am

Re: Gameplay: storing (and possibly retrieving) items should be free

Post by Yukari »

RKBBQ wrote: Fri Aug 05, 2022 12:33 am What about X number of free deposits/withdrawals per day, and only available when ward is full strength to prevent stonewalling raids with infinite potion inventory
I'd simplify this to free withdrawals as long as your ward is full strength (or +80% or something like sapping and slowing) and free dumpawals all the time.

While we're on that, a button that [Safes all] like the Drop All one? :eyes:

Edit: oh wow the : eyes : thing worked lmao
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