Game Play - New Player Starting Area

Suggestions for game development and improvements. One suggestion to a thread, please.
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Kandarin
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Re: Game Play - New Player Starting Area

Post by Kandarin »

Weirdomen wrote: Fri Aug 12, 2022 1:36 am I just want to add that barricades, to mortals, feel like griefing. And T3 players have workarounds, so they usually don't care about them and don't waste AP destroying them. A safe and enjoyable newbie space should have no barricades.
Per consensus in a recent (yesterday) all-available-hands dev meeting, the current state of barricades is deemed unacceptable and the mechanic is just going to be scrapped in the near future. It may be reintroduced at a future date if a better way to do it is developed.
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