If you try to rip up barricades that are IN your tile, it'll cost you 2 AP to deal 10 damage (15 with strength).
1 EXP for 2 AP, you can't use your charge attacks or fire spells, and the only skills that matter are strength and (I think) structural engineering. This should be changed up so outward-facing barricades are better. At least provide more EXP, that'd be nice.
Map: (?) Ripping down barricades should be easier than attacking them
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Re: Map: (?) Ripping down barricades should be easier than attacking them
it should be removed, i think it's legacy barricade code. you take down barricades by attacking them IMO