Pets: Viletoad (Wyrm Master)

Suggestions for game development and improvements. One suggestion to a thread, please.
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MrFrank
Posts: 95
Joined: Wed Nov 24, 2021 10:13 am
Location: Lambda, a Subterranean Storage Facility, Mount Altrea Site

Pets: Viletoad (Wyrm Master)

Post by MrFrank »

Wyrm Master can now summon a Viletoad (other names Helltoad, IceToad, Accursed Anura, Cane toad, please suggest some if you have ideas =)

20 MP summon cost
80 AP
50 MP
35 HP

To Hit 45%
Defense 5%
Primary 5 Acid
Secondary 4 Impact

I just kinda threw stats together semi-randomly, the intent is to have something with middling stats and low combat prowess.

So the main thing this toad does is leave a trail of toxic slime behind it. Each tile the WM passes through while having this pet active leaves a Viletoad Ooze (Local) status effect in that area for X hours. Standing on the ooze at AP tick inflicts minor poison for 10 ticks (does not affect the WM, their factionmates and/or the evil-aligned). If the ooze is on a non-evil infused tile, degrades it by n2 every AP tick. If the ooze is on a evil-infused tile, further strengthens it by n every AP tick. If there are non-evil barricades on that tile, deals Y damage to them every AP tick.

I'm not sure how multiple toads should interact but here's a few potential interactions that could work:
  • Multiple slime trails from multiple toads do not stack. A WM cannot reset ooze on a tile until it's duration has run out
  • However another WM from the same faction may reset (or replace) the ooze if they walk over the tile you've oozed
  • A WM from any other faction will replace your ooze if they walk over it
  • Works in reverse for a WM in neutral-factions (degrades evil/holy-infused tiles and strengthens neutral tiles... I'm not sure if neutral-infused tiles are a thing ???)
  • Poisoning effect only works on targets on the outside tile (doesn't affect characters indoors, probably)
  • Ooze can be removed by the Rebalance Area skill
  • Doubles ooze duration if Glyph Mastery is purchased ??
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SignedName
Posts: 211
Joined: Wed Nov 24, 2021 3:11 am

Re: Pets: Viletoad (Wyrm Master)

Post by SignedName »

Ooze being strengthened over time by Evil infused tiles seems like a bad idea- pretty quickly Stygia would be completely covered in ooze.
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Repth
Posts: 365
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Location: Along The Arballast

Re: Pets: Viletoad (Wyrm Master)

Post by Repth »

Very cool. Could adjust stats and limit it to 1 summon for an easy solution to the "wat do with multiplies" question.
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