Interface: (Or would this be gameplay?) Show global infusion percentages on character select screen
Posted: Wed Jan 26, 2022 8:09 pm
So if there are 400 tiles infused to evil, 300 to Good, and 1 to Neutral, it should show Evil has 65%, Good 34%, and Neutral 1%. (I didn't care to do actual math on those percentages, no bully)
Its how we're fighting, we should have rough info on it regardless of Psychometry.
Its how we're fighting, we should have rough info on it regardless of Psychometry.