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skill: Elementalist, Jack of All Elements

Posted: Sat Jan 29, 2022 3:45 pm
by ensoriki
Suggestion for a 60 CP branch skill of "Child of the Elements" that is mutually exclusive with "Enhanced Summoning".

Jack of all Elements - Empowers the Elementalist for each new element they are attuned to (via skills) while outside. Additionally, the MP penalty via attunement is removed.

1 element - +10% accuracy.
2 elements - + 10% defence and evasion
3 elements - +1 damage.
4 elements - +2 Soak to fire, electric, cold impact and holy/unholy
5 elements - +1 hp regen.

Initially, the idea was in general, but I think having these apply specifically while outdoors might make for a fun and cool theme, of being out in nature especially if they're sitting on a font/leyline for the HP regen. Since it's mutually exclusive with Enhanced Summoning I don't think it'll cause issues since tanks will have an even easier time dispatching them when they're out in the open, and most summons cannot hit flying foes.

Re: skill: Elementalist, Jack of All Elements

Posted: Sun Jan 30, 2022 12:13 am
by Nayru
going to have to fluff up a better name than that

on my part i wish the spell mp penalty only kicked in after the first elemental pick so people at least could take the utility skills without bricking an entire attack element but owell

Re: skill: Elementalist, Jack of All Elements

Posted: Sun Jan 30, 2022 12:22 pm
by ensoriki
Fair, I couldn't resist.
Elemental Expertise, or Enhanced attunement would probably work.

Re: skill: Elementalist, Jack of All Elements

Posted: Sun Jan 30, 2022 12:27 pm
by Klapaucius
Elemental harmony
Elemental balance
Elemental codependance

Re: skill: Elementalist, Jack of All Elements

Posted: Sun Jan 30, 2022 5:28 pm
by Nayru
is this what we're doing now

gosh

Elemental Synchronicity (Elemental Synchrony if too ritzy)
Soul of Quintessence
Quintessential Apotheosis (i guess this could be the 90 of the former if went that route)