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Pets: Factionmates' Pets Always Passive if attacked by Touch of Corrupted Loyalty

Posted: Tue May 03, 2022 2:54 am
by Haweh
I had this thought while thinking about how annoying it is to coordinate for Corruptor's Touch of Corrupted Loyalty (when trying to take pets from factionmates).

The suggestion might extend to all factionmates, just in case someone misclicks and gets themselves pasted by their own faction's pets.

Re: Pets: Factionmates' Pets Always Passive if attacked by Touch of Corrupted Loyalty

Posted: Tue May 03, 2022 7:18 am
by Goliath
Would be useful to prevent my allies from aggroing pets on raid, yeah

Re: Pets: Factionmates' Pets Always Passive if attacked by Touch of Corrupted Loyalty

Posted: Wed Apr 05, 2023 1:53 pm
by Haweh
bump +_+

Re: Pets: Factionmates' Pets Always Passive if attacked by Touch of Corrupted Loyalty

Posted: Wed Apr 05, 2023 2:10 pm
by NearNihil
I'd extend it to a per-character setting on the PM's part, "pets never attack factionmates", kind of like the option for sprites to not heal people in strongholds. This would make misclicks not relevant in these cases.

Re: Pets: Factionmates' Pets Always Passive if attacked by Touch of Corrupted Loyalty

Posted: Thu Apr 13, 2023 10:30 pm
by Meric
It would be nice for Dark Hearting as well