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When Spell parry/turning triggers negate spell side-effects

Posted: Sun Jun 05, 2022 12:23 am
by sekki
Currently when you parry/turn a spell the spell still applies it’s side effects e.g. capstone and hexes.

I think it would make more sense for this to not apply these effects (as if you had dodged or phased the attack)

- Moishe from Accounting attacked you with an Arctic Bolt spell and hit for 0 points of cold damage. This attack also negated your Invulnerability status effect and replaced it with the Drained status effect for 10 status ticks. The attack left a lingering chill! Your familiarity spells allowed you to reflexively nullify the arcane energies. You spent 1 Magic Point. (2022-06-03 21:10:31).

Re: When Spell parry/turning triggers negate spell side-effects

Posted: Wed Jun 08, 2022 7:15 am
by sekki
Oh I’d also like to suggest (if it’s not already the case) that when a spell with effects is turned it applies those effects to the caster :twisted:.

Re: When Spell parry/turning triggers negate spell side-effects

Posted: Wed Jun 08, 2022 11:58 am
by Goliath
sekki wrote: Wed Jun 08, 2022 7:15 am Oh I’d also like to suggest (if it’s not already the case) that when a spell with effects is turned it applies those effects to the caster :twisted:.
The caster is immune to the effects as it has maxed spell affinity.

Re: When Spell parry/turning triggers negate spell side-effects

Posted: Wed Jun 08, 2022 8:06 pm
by sekki
Wait, I thought that resistance conferred immunity, and spell mastery doesn't give you resistance just soak?

Though even if so there are other effects (like hex!) which could also be turned.

Re: When Spell parry/turning triggers negate spell side-effects

Posted: Thu Jun 09, 2022 10:20 am
by Goliath
Tbf, I'm not entirely sure, plus the wiki isn't quite clear.