New pet stance: Stay - which tells the pet to stay where they are, freeing the pm of their chains. This increases the ap decay of a pet by +1. So an elem pet would decay at the same rate as a normal pet and a normal pet would decay twice as fast.
You can only switch off this stance when you are in the same square as your pet.
I say “stance” but it’s going to have to be a different setting entirely since folks will want to be able to configure the stances as normal.
Pets: Stay
Re: Pets: Stay
would require a hell of a paradigm shift in their design as any proper mainline pet destroys remote pets as is
- You say, "Oh my me." (2022-01-30 03:41:07).