Gameplay: Materializing Change
Posted: Sun Jan 08, 2023 6:41 am
Since barricades were removed from the game, this effect does nothing when a character respawns now.
I propose that this be changed to a tick-based invisibility effect or a short time duration invisibility to avoid a situation where a player is instantly killed while getting their bearings after a respawn.
I propose that this be changed to a tick-based invisibility effect or a short time duration invisibility to avoid a situation where a player is instantly killed while getting their bearings after a respawn.