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Gameplay: Wilderness badges should reward double CP

Posted: Sun Apr 14, 2024 3:04 pm
by Riss
Because:
  1. they are much more difficult to acquire (I think that for some squishier classes, help is necessary (which is good))
  2. except in rare cases, having 5 more cp is useless
  3. everyone should experience the supremacy of CRABS

Re: Gameplay: Wilderness badges should reward double CP

Posted: Sun Apr 28, 2024 9:08 am
by Alkasyn
Agreed. This feels kinda off to have 5 CP leftover with nothing to spend it on

Re: Gameplay: Wilderness badges should reward double CP

Posted: Mon May 20, 2024 1:04 am
by Jorus
Just to bump this a bit, spellcasters have the options of 15 cp glyphs meaning you wouldn't have any leftover, but most other classes don't have an option like that.

Re: Gameplay: Wilderness badges should reward double CP

Posted: Wed Jun 12, 2024 2:01 pm
by Kandarin
Just as a developer aside here, changing the value of the badge would be easy - I built the framework for non-1-CP badge values back in B4 (to make Nor Earth Nor Boundless Sea CP-less). It's updating the CP values of people who already got the badges that would be hard.