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Gameplay: faction bonuses

Posted: Fri Aug 23, 2024 8:17 pm
by Riss
At this point in the breath I think it would be beneficial to encourage aggregation and have only few large factions (fighting each other). To achieve this I suggest creating bonuses that all members of the same faction share and that have a high(?) renown cost per day.

Example: for 10 renown/day you can have +1% search, +1% to hit or +1% defense. These can be combined and chosen separately, so you can pay 350 renown/day for +10% search, +15% to hit and +10% defense.

Re: Gameplay: faction bonuses

Posted: Thu Sep 12, 2024 5:16 am
by Alkasyn
Yes, that's not a bad idea.

Re: Gameplay: faction bonuses

Posted: Thu Sep 12, 2024 4:39 pm
by sohdbrimks
We actually had faction bonuses back in the day: https://wiki.nexusclash.com/w/index.php ... on_Bonuses
It was based on infusion, but we could make it cost renown (as you said)