This could allow for interesting combinations, where the search table of a tile may be determined by its building type when inside, and its other type when outside.
Map: 2-typed tiles
Map: 2-typed tiles
Allow tiles to be of more than a single type, such as the Quickway Bridge, which would be Quickway + Bridge.
Last edited by Goliath on Mon Nov 29, 2021 4:16 pm, edited 1 time in total.
A Parrot with a Blade - Melee/Touchcaster Holy Champion || GrayScimitar - Heavy Sword Tlac IB || RustyWire - Gunwiz
Re: 2-typed tiles
It's pretty easy to make a new tile using another tile as a base, so functionally we can do the same thing by grabbing the bridge tile, giving it an interior, and building an interior search table. That said, I assume that admins could manually do what you're saying. Current mapmaking tools don't automate that process.
Re: Map: 2-typed tiles
Tiles that are dynamic and changeable by player input are A Goal, but it likely won't look like this - the idea is more counter to the way tiles are built than you think.
Katerina Hasheen - Necromancer Advocate, champion of a better Hashaa
Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes
Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes