Hi all,
So there are a few clothing items out there (mostly halloween stuff) like the pirate hook, Stygian Iron Gauntlets, and bone claws, that feel like they would naturally augment punch attacks in the same way brass knuckles and spiked knuckles do.
Would it be reasonable to give them similar stats? Like +1 slashing on bone claws, +1 impact on gauntlets, +1 piercing on the pirate hook? I feel like it wouldn't really effect balance at all (since the function is already provided by existing items) while offering a little bit of personalization to your wardrobe.
Anyway thanks for reading, back to the GRIND
Weapons/Items: Brass/spiked knuckle clones?
Weapons/Items: Brass/spiked knuckle clones?
I am the filthiest casual.
Player of: Lychwood, Nirvanyos the Arcane, The Blackwolf, Froggy the Gremlin, The Necronomicorn, Morgein Winterhue, ᛊᛏᚨᛁᚾᚨᛉ
Player of: Lychwood, Nirvanyos the Arcane, The Blackwolf, Froggy the Gremlin, The Necronomicorn, Morgein Winterhue, ᛊᛏᚨᛁᚾᚨᛉ
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Re: Weapons/Items: Brass/spiked knuckle clones?
Add Cybernetic Arms to that list!
Re: Weapons/Items: Brass/spiked knuckle clones?
These legacy items are actually pretty ugly under the hood from a code standpoint and it's better to not add more of them.
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Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes