Instead of current Sin Eater effect, Benevolent Light would give your target a status that increases the any Good MO gain, so (for example) if you would gain +2 MO, you'll gain 3 instead.
Status lasts for X amount of actions or 777 hours, whichever is lesser.
Why:
Still good for helping atonement and as a fluff skill, but now it ALSO synergizes with Paladork skills, Sanctify Spell, and Divine Herald's Nimbus of Judgement.
I wish this could go even further and gave you the ability to debuff someone with increased NEGATIVE MO Gain, since Advocates are the emmisaries of Namm as much as they are of Baraas and Alonai. Alas, I fear that would be used for griefing.
Skill: Change Sin Eater to Benevolent Light
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Re: Skill: Change Sin Eater to Benevolent Light
The point of Sin Eater is that the morality cost comes from somewhere.
Katerina Hasheen - Necromancer Advocate, champion of a better Hashaa
Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes
Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes