Gameplay: Tweak to "Sleeping Outside"
Posted: Wed Aug 24, 2022 7:44 am
The last major patch changed things so that you gain extra AP for being outside your SH. While this is a laudable attempt to get people out and about, it doesn't result in that much more player interaction because it still heavily incentivizes hiding (which has become even more meta than before).
I propose that the bonus be restricted to staying inside a non-SH building, while being unhidden (hiding interferes with a good night's sleep). This provides a real tradeoff in terms of risk- get extra AP, or have a greater chance of surviving through the night.
I propose that the bonus be restricted to staying inside a non-SH building, while being unhidden (hiding interferes with a good night's sleep). This provides a real tradeoff in terms of risk- get extra AP, or have a greater chance of surviving through the night.