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Skills: Infernal Gullet Includes Booze
Posted: Wed Jan 05, 2022 1:59 am
by SignedName
Alcohol should also be granted a boost with Infernal Gullet, and reload the thrown attack (maybe renamed to Projectile Vomit to account for this). Maybe to distinguish it from food, Booze could instead grant the Invigoration status effect along with Drunk, rather than giving a simple boost to healing.
Re: Skills: Infernal Gullet Includes Booze
Posted: Wed Jan 05, 2022 10:50 am
by MrFrank
Sounds like a great addition to me. Booze would buff both CQC and Throwing trees giving Fallen more options and it makes sense in that case for Booze to not increase healing like food. To balance it further Booze could give a lower ammunition refill count (3?), I like Booze giving Invigoration as well but I think it should only do that if Avaricious Oblation is purchased, and for a reduced number of ticks (5? 3?).
Re: Skills: Infernal Gullet Includes Booze
Posted: Mon Jan 31, 2022 8:58 pm
by Kandarin
Promote for the basic concept but probably no other changes.