Set friends/foes on a personal level
Posted: Mon Sep 26, 2022 5:15 pm
Like it says on the tin, allow characters to designate others as friendly, neutral or hostile. Personal settings override factional ones and the end result is used to display the other characters' color in the characters part of the description pane, as well as what they're listed as in dropdowns and the logic pets use.
Sometimes I'd like to keep track of who my characters interact with on a more personal level than nothing it down in a text file. Also helps with steering pets to a degree.
Sometimes I'd like to keep track of who my characters interact with on a more personal level than nothing it down in a text file. Also helps with steering pets to a degree.