Infernal Behemoth Phasing change suggestion
Posted: Thu Aug 04, 2022 9:41 pm
This is a bit of a simple suggestion.
- Remove phasing from Tlacolotl IB (the defense penalty could be conserved idk about balance).
- Add phasing to Tholagru IB (as a passive, independent of Bloodlust status).
The difference in popularity between the two classes is pretty clear, with currently 35 Tlac vs 8 Thol IBs, and 39 Berzerk vs 12 Adrenal total.
Honestly Tlac is busted (and also incredibly fun to play, as you can tell from my 3 Tlac IBs lmfao) - it does not really need phasing to function in any way, and it also gives it an additional safety net that might be undeserved when 20-HP Madman Mode is engaged (ever bounce 3 autohits in a row against a near-death Tlac?). Moving phasing over to Thol might help differentiate them more between the DPS-focused one and the Tanky one, which could help a little with the later's popularity as well.
I'm sure all of us Tlacolotl-Enjoyers won't mind seeing the phasing go.
- Remove phasing from Tlacolotl IB (the defense penalty could be conserved idk about balance).
- Add phasing to Tholagru IB (as a passive, independent of Bloodlust status).
The difference in popularity between the two classes is pretty clear, with currently 35 Tlac vs 8 Thol IBs, and 39 Berzerk vs 12 Adrenal total.
Honestly Tlac is busted (and also incredibly fun to play, as you can tell from my 3 Tlac IBs lmfao) - it does not really need phasing to function in any way, and it also gives it an additional safety net that might be undeserved when 20-HP Madman Mode is engaged (ever bounce 3 autohits in a row against a near-death Tlac?). Moving phasing over to Thol might help differentiate them more between the DPS-focused one and the Tanky one, which could help a little with the later's popularity as well.
I'm sure all of us Tlacolotl-Enjoyers won't mind seeing the phasing go.