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Skill: Cleaving / Wormhole QOL - names for Marks
Posted: Thu Oct 06, 2022 1:52 pm
by SkullFace
Suggestion here would be to allow naming of Nexal Marks in the same manner that Pets are named.
Re: Skill: Cleaving / Wormhole QOL - names for Marks
Posted: Thu Oct 06, 2022 7:05 pm
by YFNH
My Conduit has been released for a while, but can't you already do this? The box that has the coordinates when you go to set Mark can be erased and filled in with a name IIRC
Re: Skill: Cleaving / Wormhole QOL - names for Marks
Posted: Thu Oct 06, 2022 8:41 pm
by Kandarin
This feature does exist but you have to do the naming when the Mark is made - they can't be renamed later.
Re: Skill: Cleaving / Wormhole QOL - names for Marks
Posted: Thu Oct 06, 2022 9:57 pm
by SkullFace
Ah, thank you!