Skill: Infuse (exp modification)
Posted: Mon Dec 13, 2021 9:15 pm
Suggest making infusion at least 1exp per ap spent instead of 1exp per point of infusion.
This at least brings its exp/ap on par with newspapers.
I would actually go farther and make it 1.5-2 exp per ap spent, putting it either a little worse than or a little better than lights and remove the exp for flipping tiles. Having it pegged at ap spent also prevents greater infusion from getting an exp spike. (But if that is not considered a problem it could instead be 3-4exp per point of infusion).
This at least brings its exp/ap on par with newspapers.
I would actually go farther and make it 1.5-2 exp per ap spent, putting it either a little worse than or a little better than lights and remove the exp for flipping tiles. Having it pegged at ap spent also prevents greater infusion from getting an exp spike. (But if that is not considered a problem it could instead be 3-4exp per point of infusion).