1)AgreedKlapaucius wrote: ↑Sat Mar 19, 2022 9:40 pm 1) It's janky to have a pet act 20 times on the pet tick. It made me think it was a bug.
2) One foo lion isn't worse than multiple foo lions. If a faction had 3 LS with the foo lions all rejuved up to have a bunch of AP, you would hope it would be better but it's not particularly, since you can just rejuv one foo lion to have the same hp. All it does it mean you have to kill 3 instead of 1, it doesn't really improve the effect
3) It adds to the raid chore list, and particularly the level of coordination required
4) It can lead to a unlimited refortification with enough prep
2)Disagree. A Foo Lion can only have so much HP. Multiple Foo Lions means there are more important targets to kill, which is more troublesome.
3)When raiding a good faction, what you need to do is already obvious for everyone- Kill all pets ASAP, THEN go for players/forts. Foo Lions don't change anything.
4)How so?