Kraufen wrote: ↑Sun Jan 23, 2022 7:14 pm
Heya, I mostly have no idea what I'm doing, and I have no weapons. I've kinda just been reading books and in my spare time killing people with my fists. How viable is it to play a unarmed character?
For your convenience, gonna list the classes that better support HtH (unarmed or similar), grouped by T2. List may not be exhaustive.
Paladin > Holy Champion (very flexible class, but a bit lacking on damage, particularly when HtH. It's due for some changes, however. Got a pet)
Shepherd > none
Myrmidon > Eternal Soldier (Good on offense and defense, and with a great aura to deal with roaming or enemy pets)
Myrmidon > Nexus Champion (Very flexible class, excels at 1v1 situations on both offense and defense, with decent utility and two nice pets)
Myrmidon > Revenant (A lot of damage at the cost of defense. Has a skill that allows them to track and hunt people)
Sorcerer > Elementalist (A petmaster with good support to kicking and punching with elemental damage, which includes raw fist elemental damage -- aka impact)
Sorcerer > Lich (A petmaster who can touch people for very solid death damage. Pet choices are pretty nice, plus it supports alchemy really well)
Pariah > Doom Howler (Not too sure how this one goes, I believe part of its strength is combining great MP regeneration with big magic hits. Also got nasty pet)
Pariah > Infernal Behemoth (RAW DAMAGE. BRUTALITY)
Pariah > Redeemed (Turncoat. Finicky in terms of MO and HP management, but can hit very hard. Good at hunting demons in their home turf)
Pariah > Void Walker (Consecutive punches get +1 damage each time till you swap targets. They're great at hiding and sneaking)
Defiler > Dark Oppressor (Can get very large bonuses if you coordinate properly. Decent utility, can get other people as pets)
Defiler > Redeemed (Turncoat. Less damage than its Pariah cousin, more utility)