Banishment could reset if the raid ends one way or another...
But if not even that then RIP this thread. I already explained why it being usable only on the defensive would be bad.
Banishment could reset if the raid ends one way or another...
You stated that it being usable only on the defensive would be "nuking more than just 50% of the skill's usefulness". Which doesn't necessarily mean bad, just less useful.SaltedSalmon wrote: ↑Tue Mar 15, 2022 3:57 pmBanishment could reset if the raid ends one way or another...
But if not even that then RIP this thread. I already explained why it being usable only on the defensive would be bad.
Archon, to me, would be the kind of class that goes out to enemy territory and acts as if they should own the place, if that makes sense.Goliath wrote: ↑Tue Mar 15, 2022 6:23 pm And I could see a 15 minute banishment version working as an offensive version of this skill, however it makes no sense for an Archon or any character to banish an evil character from their evil stronghold on their evil aligned tile, possibly on their evil aligned plane even.