Improve Mark of Wendigo

Suggestions for game development and improvements. One suggestion to a thread, please.
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plscks
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Improve Mark of Wendigo

Post by plscks »

Bumping this bug report over here to suggestions. The gist of it is: Make Mark of Wendigo more useful or at least more intuitive.
technobaby wrote: Tue May 31, 2022 2:54 pm As the only Doom Howler in the nexus with this skill I am sad to report that it doesn't work a all. Or I'm really oblivious. There's no way to see your marks once they've matured, let alone intel on their location, nor is there any call button to allow me to holler for them to come my way. I was really looking forward to making some mischief like this. Please send help.
Kandarin wrote: Wed Jun 01, 2022 10:26 pm All of this sounds like intended behavior. It doesn't tell you when marks mature by design, and you only know when a marked person can be called or is in the area when they're actually nearby (read: in a tile within range of your map view).

It is definitely something that could be improved.
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technobaby
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Re: Improve Mark of Wendigo

Post by technobaby »

Improvements would be awesome!

Just wanted to add that the person I marked did confirm that they were in their stronghold at the time and nothing showed up for me either when I was one tile away or directly on top of it. I'm not sure if there's supposed to be a pane for Wendigo marks (a la EoD), but if so it didn't appear, and there wasn't a button either. Just no way to see or access any use of the skill beyond its first initial attack button.
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