A new and improved Character Builder
Re: A new and improved Character Builder
This is fabulous; thank you so much for creating this! Wonderfully useful and well-designed.
"They could do nothing individually. So they went mad, en masse."
Re: A new and improved Character Builder
Builds can now be exported and imported as a "standard" build format, which means it's human-readable. You can mess it up manually if you want but then importing won't work.
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Re: A new and improved Character Builder
There have been some mostly-boring under-the-hood updates, but I've now made it so it can read the wiki page for badges to get the total number of badges. SoonTM: When importing a character, set the number properly and maybe a list of all badges in a nice list someplace.
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Re: A new and improved Character Builder
I am aware that the thing is broken at the moment. It's due to one of the APIs being borked since the latest patch. I've submitted a bug report and I have an idea of how to avoid total breakage in future, but I'll need the data from the currently broken thing first.
EDIT: The API fix is pending release, as soon as it's live I'll make sure the character builder works again!
EDIT: The API fix is pending release, as soon as it's live I'll make sure the character builder works again!
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Re: A new and improved Character Builder
Eagerly awaiting the fix, I've made the thing more resilient to the API being unavailable for whatever reason. It'll say the Spells part is unavailable until the fix rolls out at which point it should repair and be usable as per usual. Until then, I'm sorry casters - you'll have to pretend your spells are there.
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Re: A new and improved Character Builder
Two noteworthy developments:
1) I'm in a dev now, so the idea is to port it from heroku over to the NC servers. SoonTM.
2) The Spells API isn't showing all the available spells and they seem to be disappearing over time - I noticed it myself when importing a spellcaster and apparently it had 25 CP free (which I don't do). At least Sharp Vision, Thunder Bolt and Shocking Dart are (temporarily) gone. A bug report is filed, but I'm not familiar with the API on the NC's side yet so I wouldn't know how to fix it myself. Also SoonTM.
1) I'm in a dev now, so the idea is to port it from heroku over to the NC servers. SoonTM.
2) The Spells API isn't showing all the available spells and they seem to be disappearing over time - I noticed it myself when importing a spellcaster and apparently it had 25 CP free (which I don't do). At least Sharp Vision, Thunder Bolt and Shocking Dart are (temporarily) gone. A bug report is filed, but I'm not familiar with the API on the NC's side yet so I wouldn't know how to fix it myself. Also SoonTM.
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Re: A new and improved Character Builder
Just a heads up that Gravefingers is also missing. But holy wow this tool is so great Thank you!NearNihil wrote: ↑Mon Sep 12, 2022 7:39 pm The Spells API isn't showing all the available spells and they seem to be disappearing over time - I noticed it myself when importing a spellcaster and apparently it had 25 CP free (which I don't do). At least Sharp Vision, Thunder Bolt and Shocking Dart are (temporarily) gone. A bug report is filed, but I'm not familiar with the API on the NC's side yet so I wouldn't know how to fix it myself. Also SoonTM.
Re: A new and improved Character Builder
Congratulations on being dev!! Absolutely fitting!
Mostly Peter Coleman, Jackie Venkman, and Walter the Librarian.
Try my Missing Exploration Badges script!
...and also my Safe Contents By Weight script!
Try my Missing Exploration Badges script!
...and also my Safe Contents By Weight script!
Re: A new and improved Character Builder
With some help from Kandarin I tracked the bug down and it should be fixed for the time being. I suppose I should try and get the thing moved over to the official servers now shouldn't I...
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Re: A new and improved Character Builder
I said I'd get the thing moved over but haven't. Now Heroku pulled the plug like they said they'd do. I'll see if I have some time to fix it tonight or in the weekend.
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