The Guild of Shadow and Steel!
Assassins yo, so cool, what more is there to say?
Once NPC's start reaching T3, they start getting hunted.
You have a most wanted list with contracts on it to kill T3 NPCs, say 3 angels, 3 demons, 3 transcended, with the neighbourhood they are currently in, and whether they are "roaming"- outside, or "hiding out" inside at that neighbourhood. That's what you get!
As soon as one of them dies off that list, they get replaced with another on the list, there is a top 10 assassins list, and it literally tracks who has completed the most contracts.
Simple!
Maybe as a reward the top 3 get a prefix or suffix on their name, so everyone knows they are bad ass (and obviously all maxxed out VW and Fallens can see the top 10 list).
Void Walker and Fallen end game.
Re: Void Walker and Fallen end game.
I forgot there is actually a suggestions forum, so this should probably get moved there, i would move it myself, if i knew how... but writing a reply might mean i get some more sweet replies with cool end game ideas!
Re: Void Walker and Fallen end game.
I for one think having 2 classes in one end game would be a good idea - cuts on the design time and more players are happy.