Class: T3 Transcended Turncoat

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Tadpole
Posts: 16
Joined: Wed Nov 24, 2021 10:27 am

Class: T3 Transcended Turncoat

Post by Tadpole »

There were some discussions on the discord about a new class based around the turncoat concept, but being Transcended!
How would this work? Like, subscribe, and let us know your thoughts below...

I think a T3 transcended turncoat would come from T2 demons and angels. Just think, a demon or angel walking away from the ancestral fight and embracing humanity or just giving up angelic and demonic powers.

I think having an additional Transcended T3 that had some abilities that only helped other transcended classes would also help increase the appeal and effectiveness of unaligned factions.

Some skill ideas could be:
Having skills that give extra damage and soak against demons and angels.
Bashing skill that works best for unaligned raids against angels and demons.
Leadership/ generalship skills that increase the abilities of all transcended characters around the caster.

I think there are also some slightly weirder/ less likely ideas that could be incorporated into the Transcended turncoat. Over the years ideas have popped up for a pacifist character; is there any character more likely to be a pacifist than an angel or demon who has discovered the pointlessness of the struggle between angels and demons? With buy backs this concept can be easily included into a skill tree, but what could be a bonus of becoming a pacifist? Maybe the ability domesticate/ spread the word of transcendence to an angelic or demonic pet? and have it follow you around (just 1).

Someone else on the discord also mentioned a class that alchemises themselves... which i guess could be the Turncoat T3 from Shepherds and Defilers! Which for anyone keeping count, actually means we could get 2 NEW CLASSES!

But names? What could these beings be called? Arcane warriors? Nexal Wanderers? I'm sure there is something suitably neutral that could be utilised.
Frosty
Posts: 18
Joined: Fri Nov 26, 2021 2:38 am

Re: Class: T3 Transcended Turncoat

Post by Frosty »

Honestly, I think the NC should be this class. It would explain why there's such an emphasis on neutrality for the NC that isn't shown in other characters, and as a spellcaster/warrior, it could easily absorb T2s from both lines with some slight modifications. Just my 2 cents though.
Alkasyn
Posts: 154
Joined: Thu Nov 25, 2021 7:49 pm

Re: Class: T3 Transcended Turncoat

Post by Alkasyn »

Both ideas are interesting. I mean the Nexus Champion being possible to build from Demon/Angel exits would be fun.

And a dedicated turncoat could also maybe be interesting.
SignedName
Posts: 211
Joined: Wed Nov 24, 2021 3:11 am

Re: Class: T3 Transcended Turncoat

Post by SignedName »

Tadpole wrote: Wed Jan 11, 2023 5:58 amBut names? What could these beings be called? Arcane warriors? Nexal Wanderers? I'm sure there is something suitably neutral that could be utilised.
Nephilim.
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Badziew
Posts: 110
Joined: Wed Nov 24, 2021 3:23 am
Location: Poland

Re: Class: T3 Transcended Turncoat

Post by Badziew »

There is one significant problem with a transcendent turncoat, now that I think about it.

Currently, Angel & Demon turncoats have two possible entrance classes each.
But the hypothetical transcendent turncoat would have four possible T2 entrances.
And if we want symmetry, then the existing Angel&Demon turncoats would need to be extended to allow entrance from a T2 transcendent, for a total of twelve T3 turncoat class variants.

This means a lot of new T2 class names and - most importantly! - a lot of design and balancing work.
My characters (sorted by IDs): Badziew, Tiger Fist, Pilgrim, Sentient Spellbook, a trojan cat.

Check my wiki profile for more information, including contact information.
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