By "connected to a SH ward" note that I don't mean "on the same tile as the SH". I'm talking about adjacent tiles (and tiles that connect to those tiles, etc.*), essentially expanding the size of the area a stronghold can control. So the idea would be to make a breach in the perimeter of controlled territory, and then launch an attack on the SH.Goliath wrote: ↑Mon Jan 03, 2022 8:55 pmAnd makes getting inside an enemy SH even more of an AP tax. Against.SignedName wrote: ↑Mon Jan 03, 2022 3:57 am Maybe Barricades connected to a SH ward would be impassible by hostile alignments until they're destroyed? Fits in with the idea of taking and holding territory.
*Basically, if there's a line of barricades connecting back towards the SH, that line of barricades blocks movement. But if a section of barricade is cut off from the SH, it becomes traversable.