Because becoming a gunwizard to usurp a seal is boring!
(been there, done that)
skill: Touch Spells should ignore Spell Parry
skill: Touch Spells should ignore Spell Parry
Jayne Cobb | your doppelgänger | Rhialto the Marvellous | an eerie melody | the man who sold the world | Zenith
Sorry for any mistakes. English is not my native language.
Sorry for any mistakes. English is not my native language.
Re: skill: Touch Spells should ignore Spell Parry
Imo if you're gunning for a council seat then that's a possibilty you have to keep in mind. You can always have more than one spelltree mastered(iirc you are even encouraged to due to the exsistence of Eldritch mixing). Even without that, people have gone to the lengths of getting a dark heart pact to eat away the mp to nullify spell parry. I feel like council seat stealing shouldn't be a free handout as a competitive endgame and you should have to work for it.
Re: skill: Touch Spells should ignore Spell Parry
If I'm not mistaken,
I don't think so. And I have enough ranks to allow me to be a wizard AND a gunwizard.
- to steal a seal you must kill the councilor with the relevant element (no mixing)
- every councilor has Spell Parry
- be a gunwizard
- use a dark heart pact
- the previous councilor stops playing (which is certainly not something to be encouraged)
I don't think so. And I have enough ranks to allow me to be a wizard AND a gunwizard.
Jayne Cobb | your doppelgänger | Rhialto the Marvellous | an eerie melody | the man who sold the world | Zenith
Sorry for any mistakes. English is not my native language.
Sorry for any mistakes. English is not my native language.
Re: skill: Touch Spells should ignore Spell Parry
The only part wrong about that is that you don't need to use the relevant element to take a seat. You need to have the full spell tree and the target must hold the seat of the element you have a full spell tree of, but you can definitely claim a seat with a different element.
But yes, enabling other magic-type attacks such as rods to claim a seat (or more to the point, get past Spell Parry) would be good.
But yes, enabling other magic-type attacks such as rods to claim a seat (or more to the point, get past Spell Parry) would be good.
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Re: skill: Touch Spells should ignore Spell Parry
Seconded and I’ve coded this for the next patch.NearNihil wrote: ↑Fri Feb 02, 2024 6:24 pm The only part wrong about that is that you don't need to use the relevant element to take a seat. You need to have the full spell tree and the target must hold the seat of the element you have a full spell tree of, but you can definitely claim a seat with a different element.
But yes, enabling other magic-type attacks such as rods to claim a seat (or more to the point, get past Spell Parry) would be good.
As of the next patch, rods will work for usurpation, as will other spell-type, non-innate weapons like the Codex Mortis and the Psionic Actualizer.
The initial claim of a vacant seal will still require the element you’re trying to represent.
Katerina Hasheen - Necromancer Advocate, champion of a better Hashaa
Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes
Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes
Re: skill: Touch Spells should ignore Spell Parry
Since the pending change will address the core concern behind the proposal, I'm moving this to Implemented.
Katerina Hasheen - Necromancer Advocate, champion of a better Hashaa
Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes
Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes