Gameplay: Wilderness badges should reward double CP

Suggestions for game development and improvements. One suggestion to a thread, please.
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Riss
Posts: 22
Joined: Wed Nov 24, 2021 6:58 am

Gameplay: Wilderness badges should reward double CP

Post by Riss »

Because:
  1. they are much more difficult to acquire (I think that for some squishier classes, help is necessary (which is good))
  2. except in rare cases, having 5 more cp is useless
  3. everyone should experience the supremacy of CRABS
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Alkasyn
Posts: 154
Joined: Thu Nov 25, 2021 7:49 pm

Re: Gameplay: Wilderness badges should reward double CP

Post by Alkasyn »

Agreed. This feels kinda off to have 5 CP leftover with nothing to spend it on
Jorus
Posts: 12
Joined: Wed May 04, 2022 12:07 am

Re: Gameplay: Wilderness badges should reward double CP

Post by Jorus »

Just to bump this a bit, spellcasters have the options of 15 cp glyphs meaning you wouldn't have any leftover, but most other classes don't have an option like that.
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Kandarin
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Re: Gameplay: Wilderness badges should reward double CP

Post by Kandarin »

Just as a developer aside here, changing the value of the badge would be easy - I built the framework for non-1-CP badge values back in B4 (to make Nor Earth Nor Boundless Sea CP-less). It's updating the CP values of people who already got the badges that would be hard.
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