Game Mechanics (fonts) :bars increase the cost of bars/traps

Past suggestions that have been incorporated into the live game.
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Thenixon
Posts: 182
Joined: Wed Nov 24, 2021 3:28 am

Game Mechanics (fonts) :bars increase the cost of bars/traps

Post by Thenixon »

Right now being barred at a font means it costs more to use the mp(of course) but also to unravel bars against others. Makes some sense, but it should also cost extra to place bars or traps or otherwise monkey with the pool of mop and it's users.

Too much power in the hands of the font creator but :shrug: that's the system.
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Kandarin
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Re: Game Mechanics (fonts) :bars increase the cost of bars/traps

Post by Kandarin »

As discussed on Discord, it looks like this is already the case, but there's a code difficulty issue that makes it hard to get this to display. I've coded a thing where when you spend the MP setting a bar or trap, it tells you how much you spent.
Thenixon
Posts: 182
Joined: Wed Nov 24, 2021 3:28 am

Re: Game Mechanics (fonts) :bars increase the cost of bars/traps

Post by Thenixon »

Promoted to Fixed Bug Report
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