Allow pets to bash Wards/Fortifications (at least the bigger pets).
Certain pets could be specially good at it, such as the Juggernaut or the fire pets.
Pets: Siege Pets
Pets: Siege Pets
Last edited by Goliath on Mon Nov 29, 2021 4:18 pm, edited 1 time in total.
A Parrot with a Blade - Melee/Touchcaster Holy Champion || GrayScimitar - Heavy Sword Tlac IB || RustyWire - Gunwiz
Re: Siege Pets
This is one of those things I'd file under a B6 idea, because unless significant changes are made to how pets function, they are crazy efficient for damage. I think once some sort of live updating/turn-based action queue (as discussed many times in discord) is implemented, there would be design space for pets to do something like this.
- MrFrank
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Re: Siege Pets
I love the idea of a LS clockwork siege ram, or WM imps holding blowtorches. Like Fellis said I'd like this on eventual brand new pets designed and balanced around sieging strongholds.
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Re: Pets: Siege Pets
As Fellis said, this is conditional on a total overhaul of how action sequencing works.
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Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes