Skills: Infernal Gullet Includes Booze
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- Posts: 211
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Skills: Infernal Gullet Includes Booze
Alcohol should also be granted a boost with Infernal Gullet, and reload the thrown attack (maybe renamed to Projectile Vomit to account for this). Maybe to distinguish it from food, Booze could instead grant the Invigoration status effect along with Drunk, rather than giving a simple boost to healing.
- MrFrank
- Posts: 95
- Joined: Wed Nov 24, 2021 10:13 am
- Location: Lambda, a Subterranean Storage Facility, Mount Altrea Site
Re: Skills: Infernal Gullet Includes Booze
Sounds like a great addition to me. Booze would buff both CQC and Throwing trees giving Fallen more options and it makes sense in that case for Booze to not increase healing like food. To balance it further Booze could give a lower ammunition refill count (3?), I like Booze giving Invigoration as well but I think it should only do that if Avaricious Oblation is purchased, and for a reduced number of ticks (5? 3?).
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Re: Skills: Infernal Gullet Includes Booze
Promote for the basic concept but probably no other changes.
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Serena Hasheen - Sword Revenant, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Unformed potential, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes