Pretty simple idea. Being inside of a bank building allows you to access your footlocker regardless of whether your faction's stronghold is up or not. The contents and size would be tied to your faction like normal, though maybe factionless characters could get the 25 size one the factionless voidwalkers get.
This would help mitigate the current issue with items getting exploded constantly because no one can store anything, without initiating the faction hiding phase of the game. It would also allow people to pick up backup gear to help retake their stronghold after it goes down, with a bit of planning.
Gameplay: Banks allow footlocker access
Re: Gameplay: Banks allow footlocker access
+1 this suggestion holds more promise than my future.
Re: Gameplay: Banks allow footlocker access
being able to create a personal storage at a particular bank tile irregardless of your faction status would be p cute yes
- You say, "Oh my me." (2022-01-30 03:41:07).
Re: Gameplay: Banks allow footlocker access
Id have it not tied to faction at first just player character with the option for an SH upgrade that links the two.
I also like it for the feral lifestyle opportunities it would provide.
I also like it for the feral lifestyle opportunities it would provide.
Sunset Shimmer attacked you with a Frozen Gauntlet and hit for 62 points of holy damage. She was hiding! This attack was charged with righteous wrath! Their body strained with holy resolve as they added physical power to this attack! (2021-11-22)
- MrFrank
- Posts: 95
- Joined: Wed Nov 24, 2021 10:13 am
- Location: Lambda, a Subterranean Storage Facility, Mount Altrea Site
Re: Gameplay: Banks allow footlocker access
Would this be a separate footlocker unique to banks (thus allowing you to store more items in addition to your SH footlockers) or share the same space as the SH footlocker? Personally I prefer the former, you'll have to make decisions about what to leave behind in the stronghold, and what you want easier access to through various banks scattered around the map.
But I support any iteration of this in general, it's a really interesting suggestion and anything which gives more identity and purpose to a tile is a thumbs up from me.
Also, we'd ideally want non-Valhalla planes access to those independent footlockers too. I forget the exact tiles but the fortress or tower tiles (or maybe the tavern/inn/lodges etc) should allow for this as well.
But I support any iteration of this in general, it's a really interesting suggestion and anything which gives more identity and purpose to a tile is a thumbs up from me.
Also, we'd ideally want non-Valhalla planes access to those independent footlockers too. I forget the exact tiles but the fortress or tower tiles (or maybe the tavern/inn/lodges etc) should allow for this as well.
|| glueman / 11968 || manco / 11970 || johnquail / 11976 || drcoomer / 12377 || a.r.boretum / 12546 || gnomechompski / 13303 ||
Re: Gameplay: Banks allow footlocker access
I could see a hall of memories working for this, not sure what stygian landmark would make sense though. Iron fortresses maybe?MrFrank wrote: ↑Fri Dec 10, 2021 10:34 am Would this be a separate footlocker unique to banks (thus allowing you to store more items in addition to your SH footlockers) or share the same space as the SH footlocker? Personally I prefer the former, you'll have to make decisions about what to leave behind in the stronghold, and what you want easier access to through various banks scattered around the map.
But I support any iteration of this in general, it's a really interesting suggestion and anything which gives more identity and purpose to a tile is a thumbs up from me.
Also, we'd ideally want non-Valhalla planes access to those independent footlockers too. I forget the exact tiles but the fortress or tower tiles (or maybe the tavern/inn/lodges etc) should allow for this as well.
Re: Gameplay: Banks allow footlocker access
Hah. Imagine there being different bank chains and you can only access things from the bank chain you deposited things into.
- littleglassflowers
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Re: Gameplay: Banks allow footlocker access
I wonder, would Postal Banking make sense, too..?
This is a really cute idea and I like it just because any tiny changes that make building types more distinct is an auto +1 from me.
This is a really cute idea and I like it just because any tiny changes that make building types more distinct is an auto +1 from me.
Re: Gameplay: Banks allow footlocker access
I support this, and anyone who doesn't bank with the First People's Bank of Praxis is anti-worker.