Interface: (Or would this be gameplay?) Show global infusion percentages on character select screen

Suggestions for game development and improvements. One suggestion to a thread, please.
Post Reply
SaltedSalmon
Posts: 301
Joined: Wed Nov 24, 2021 2:49 am

Interface: (Or would this be gameplay?) Show global infusion percentages on character select screen

Post by SaltedSalmon »

So if there are 400 tiles infused to evil, 300 to Good, and 1 to Neutral, it should show Evil has 65%, Good 34%, and Neutral 1%. (I didn't care to do actual math on those percentages, no bully)

Its how we're fighting, we should have rough info on it regardless of Psychometry.
Last edited by SaltedSalmon on Wed Jan 26, 2022 10:44 pm, edited 1 time in total.
User avatar
Repth
Posts: 356
Joined: Sun Nov 21, 2021 5:13 am
Location: Along The Arballast

Re: Interface: (Or would this be gameplay?) Show global infusion percentages on character select screen

Post by Repth »

I think this is a very good idea.
Post Reply