Pets: Stay

Suggestions for game development and improvements. One suggestion to a thread, please.
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sekki
Posts: 185
Joined: Wed Nov 24, 2021 3:05 am

Pets: Stay

Post by sekki »

New pet stance: Stay - which tells the pet to stay where they are, freeing the pm of their chains. This increases the ap decay of a pet by +1. So an elem pet would decay at the same rate as a normal pet and a normal pet would decay twice as fast.

You can only switch off this stance when you are in the same square as your pet.

I say “stance” but it’s going to have to be a different setting entirely since folks will want to be able to configure the stances as normal.
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Nayru
Posts: 368
Joined: Wed Nov 10, 2021 2:27 am
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Re: Pets: Stay

Post by Nayru »

would require a hell of a paradigm shift in their design as any proper mainline pet destroys remote pets as is
- You say, "Oh my me." (2022-01-30 03:41:07).
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